Wednesday, October 10, 2012
Nature and TurtleArt
Can you make a design like this in TurtleArt? In Logo?
Here is my first attempt.
Cynthia Soloman, one of the inventors of Logo, advised a group of Logo programmers at Constructing Modern Knowledge 2012 that the key to programming in Logo is to build small parts. Use the small parts to build larger parts.
I built the flax plant with small pieces. Some pieces I built too big and went back and made them smaller.
I made the white squiggles with a random numbers procedure, which is fun because it looks different every time you run the program.