Wednesday, October 10, 2012

Nature and TurtleArt


Can you make a design like this in TurtleArt? In Logo?

Here is my first attempt.



Cynthia Soloman, one of the inventors of Logo, advised a group of Logo programmers at Constructing Modern Knowledge 2012 that the key to programming in Logo is to build small parts. Use the small parts to build larger parts. 

I built the flax plant with small pieces. Some pieces I built too big and went back and made them smaller. 




I made the white squiggles with a random numbers procedure, which is fun because it looks different every time you run the program.



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