Oh @joshburker, we're doing that sugarskull WeDo spin art project @BPLTeenCentral Library next week! So much fun to prototype with you!— zackboston (@zackboston) October 23, 2015
Twitter is great at providing collaborative possibilities. After @zackboston and I collaborated around a LEGO WeDo SpinArt 'Bot design, I jumped at the chance to work with her again.
I wanted to play with Tom Burtonwood's idea of 3D printed Play-Doh stamps and the Sugar Skull. I downloaded a good Sugar Skull from Thingiverse and made a prototype stamp. ZackBoston sent me the graphic she uses in her events and I went to work.
First, I created a mask of the skull shape by editing the graphic in Paintbrush and coloring it entirely black.
I tried to be clever and invert the skull design in Online-Convert but the conversion lost details. I reverted to doing the work manually with a combination of Inkscape and Tinkercad.
I wanted the black parts of the drawing to be what gets depressed by the stamp. When I finished my work I had a really awesome looking sugar skull design ready for download.
I downloaded the model and scaled it slightly to fill the bed of my Thing-O-Matic.
The finished model printed beautifully.
The stamp made an excellent impression.
Try riffing on somebody's idea and remixing it: you both might be surprised by where you end up!
Update: Right after I posted, ZackBoston remixed the design further, using it as a stamp on paper and fabric!
How will you remix the project?